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PC Gamer (Italian) 30
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JKMRES.GOO
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3do_key_atfire.key
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Text File
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1998-02-25
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9KB
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182 lines
# KEYFRAME 'ATfire.key' created from 'D:\Jedi\Products\JK\Data\3DO\SimChars\ATST\Anims\ATfire.key in VISUAL mode with ver4.63.'
###############
SECTION: HEADER
FLAGS 0x0000
TYPE 0xF
FRAMES 8
FPS 15.000
JOINTS 18
###############
SECTION: KEYFRAME NODES
NODES 18
NODE 0
MESH NAME $$$dummy
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000000 -0.04714900 -0.14151537 0.00000000 0.00000000 -0.13705611
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 1
MESH NAME atst-base
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00031572 0.02691114 0.08498220 0.00000000 -0.00001526 -0.94584668
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 2
MESH NAME atst-footl
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00177038 0.00959658 -0.03894741 -17.79098892 1.96595371 6.41004229
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 3
MESH NAME atst-footr
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00000001 0.00949449 -0.04071778 -18.43849754 -3.12293053 -9.78725529
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 4
MESH NAME atst-head
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00090700 0.00181160 0.09235870 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 5
MESH NAME atst-heell
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00177035 0.02765834 -0.06904319 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 6
MESH NAME atst-heelr
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00177031 0.02942885 -0.06904314 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 7
MESH NAME atst-hip_l
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.07686993 -0.00432455 -0.00013121 1.23384583 1.17116392 0.38966769
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 8
MESH NAME atst-hip_r
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.07714947 -0.00359741 -0.00190107 0.49098632 -0.39812008 -0.18022579
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 9
MESH NAME atst-lglwl
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00177016 0.00307198 -0.21598123 19.01289177 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 10
MESH NAME atst-lglwr
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00000009 0.00282785 -0.21421094 19.66371727 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 11
MESH NAME atst-lgmdl
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00354072 -0.15578394 -0.06196175 13.25600529 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 12
MESH NAME atst-lgmdr
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.00177048 -0.15554000 -0.06550170 12.10486412 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 13
MESH NAME atst-lgupl
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.04956947 0.05178308 -0.01593299 -14.63203239 -3.51217818 -8.16445351
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 14
MESH NAME atst-lgupr
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 0.05311011 0.05105576 -0.01239235 -13.12267590 7.60307121 10.64634418
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 15
MESH NAME atst-neck
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00057428 0.00328626 0.00250828 0.58950311 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 16
MESH NAME atst-pelvs
ENTRIES 1
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0000 -0.00185096 -0.04306949 -0.03162161 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000
NODE 17
MESH NAME gunchin
ENTRIES 2
# num: frame: flags: x: y: z: p: y: r:
# dx: dy: dz: dp: dy: dr:
0: 0 0x0001 0.00116637 0.09829001 -0.05194439 0.00000000 0.00000000 0.00000000
0.00000000 0.00767126 -0.00007893 0.00000000 0.00000000 0.00000000
1: 7 0x0000 0.00116636 0.15198886 -0.05249692 0.00000000 0.00000000 0.00000000
0.00000000 0.00000000 0.00000000 0.00000000 0.00000000 0.00000000